[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] st01 [stopmusic] [Dialog] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.6)] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Image(image="26_i07", fadetime=2,xScale=1, yScale=1,x=-150,y=-40)] [ImageTween(xScale=1, yScale=1, duration=60,xTo=130, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)] [delay(time=2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="男人踏进房间。轮椅上的女人未发一言。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="他整理了桌面上散乱的笔记和纸张。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="将花瓶中枯死的花替换为新鲜的花。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="她在读一本新借的书,仿佛看不见另一个人的身影。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=2)] [dialog] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="沉默。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="也许是因为该说的话早已说过。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="不该说的话,还未到时候。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image(image="26_i07",xScale=0.8, yScale=0.8)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=2, block=true)] [Subtitle(text="男人忽然开口。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="消瘦的男人"]她快回来了。 [dialog] [delay(time=1)] [name="沉静的女人"]万国信使们筹备已久的会议,她当然会回来。 [name="沉静的女人"]你打算待多久? [dialog] [delay(time=2)] [name="消瘦的男人"]等到该做的事情做完。 [name="消瘦的男人"]毕竟我在这里,只能引渡拉特兰人的灵魂。 [dialog] [delay(time=2)] [name="消瘦的男人"]...... [name="消瘦的男人"]我该走了。 [name="沉静的女人"]明天开始,别再来了。 [dialog] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="男人默立片刻,转身离开了房间。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Image(fadetime=2)] [Delay(time=4)] [Subtitle(text="女人摇着轮椅来到窗边。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="她打开窗户,看向窗外。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="透过这扇窗户,她看过拉特兰城无数的日夜。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="今夜的拉特兰城一如既往地喧闹,拉特兰人从不知安静与疲倦为何物。", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle(text="明天之后呢?", x=300, y=370, alignment="left", size=24, delay=0.04, width=700)] [Subtitle] [Dialog] [stopmusic(fadetime=4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=4, block=true)] [Character] [Delay(time=2)] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [Background(image="26_g8_laterano_dwelling",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=2)] [Character(name="avg_npc_352_1#1$1",fadetime=1,block=true)] [delay(time=1)] [name="塞茜莉亚"]妈妈,喝热水。 [Character] [name="病重的母亲"]好孩子,咳咳......妈妈没事。 [Character(name="avg_npc_352_1#1$1")] [name="塞茜莉亚"]妈妈......我给你读故事书吧。 [Character] [name="病重的母亲"]......塞茜莉亚,我可爱的塞茜莉亚。 [name="病重的母亲"]妈妈真舍不得离开你。 [Character(name="avg_npc_352_1#12$1")] [name="塞茜莉亚"]妈妈要离开我吗? [Character] [name="病重的母亲"]不,咳咳......妈妈从来没有想过......离开你...... [name="病重的母亲"]妈妈只是不得不...... [Character(name="avg_npc_352_1#12$1")] [name="塞茜莉亚"]妈妈要去哪儿?我也一起去,可以吗? [Character] [name="病重的母亲"]妈妈要去的地方,塞茜莉亚不能去......那里很冷,很寂寞,什么都没有。 [Character(name="avg_npc_352_1#10$1")] [name="塞茜莉亚"]我和妈妈一起,我陪着妈妈,妈妈就不会寂寞了。 [Character] [name="病重的母亲"]......塞茜莉亚,对不起。 [name="病重的母亲"]你本应该有更幸福的童年...... [Character(name="avg_npc_352_1#4$1")] [name="塞茜莉亚"]我和妈妈在一起,非常幸福。 [Character] [name="病重的母亲"]......塞茜莉亚,塞茜莉亚,听着,听着。 [Character(name="avg_npc_352_1#1$1")] [name="塞茜莉亚"]妈妈,我在。 [Character] [name="病重的母亲"]之后,妈妈不能照顾你了......会有人来接你。 [name="病重的母亲"]跟着他,跟着他去找爸爸。 [name="病重的母亲"]爸爸会代替妈妈照顾你,好吗? [Character(name="avg_npc_352_1#5$1")] [name="塞茜莉亚"]妈妈不和我一起去见爸爸吗?爸爸一定也想要见妈妈...... [Character] [name="病重的母亲"]妈妈......要去做重要的事情......所以不能和你一起去。 [name="病重的母亲"]等你见到爸爸,替妈妈告诉他,妈妈也很想他。 [name="病重的母亲"]还有,替我对他说......对不起。好吗? [Character(name="avg_npc_352_1#12$1")] [name="塞茜莉亚"]妈妈为什么要道歉? [Character] [name="病重的母亲"]答应我,答应妈妈,塞茜莉亚! [Character(name="avg_npc_352_1#7$1")] [name="塞茜莉亚"]我知道了,妈妈......妈妈,别哭...... [Character] [name="病重的母亲"]塞茜莉亚,我可怜的塞茜莉亚......你的出生是我一生中最幸福的事。可是,这会不会成为你一生的不幸......我的孩子,我最心爱的...... [name="病重的母亲"]谁将祝福你?谁能祝福你? [name="病重的母亲"]塞茜莉亚,我的塞茜莉亚,躲起来,不要被发现...... [name="病重的母亲"]逃走吧......离开拉特兰...... [Dialog] [Character] [delay(time=1)] 母亲抓住女儿的手,眸中闪过无数情绪。最终,一切都从眼中无力地流逝。 那双眼睛缓缓阖上。 [Character(name="avg_npc_352_1#5$1")] [name="塞茜莉亚"]妈妈......? [Dialog] [Character] 萨科塔女孩不知道发生了什么。 她发现母亲的手变凉了,于是捧起来捂在胸前,希望母亲能够暖和一些。 [Dialog] [delay(time=2)] [playsound(key="$doorknockquite")] [stopmusic(fadetime=3)] 是敲门声。 [name="???"]拉特兰公证所执行者费德里科,执行公务,请开门。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Character] [Background(image="26_g9_laterano_street",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Character(name="avg_npc_360_1#1$1")] [name="开朗的万国信使"]先生,宾馆的入住手续已经全部办妥啦。 [name="开朗的万国信使"]今天接下来的时间您可以自行安排,出门逛逛也很不错。在路上时,看您似乎很有兴致呢。 [Character(name="avg_npc_177")] [name="哥伦比亚富商"]嗯—— [name="哥伦比亚富商"]拉特兰城的建筑,风格别致。 [Character(name="avg_npc_360_1#1$1",name2="avg_npc_177",focus=1)] [name="开朗的万国信使"]您看,来拉特兰一趟不虚此行吧。 [Character(name="avg_npc_360_1#1$1",name2="avg_npc_177",focus=2)] [name="哥伦比亚富商"]算是吧。 [name="哥伦比亚富商"]之后的日程呢? [Character(name="avg_npc_360_1#1$1",name2="avg_npc_177",focus=1)] [name="开朗的万国信使"]您与教宗阁下的会面已经安排妥当,接下来我将前往大教堂归队。明天,我会来接引您会见教宗阁下。 [name="开朗的万国信使"]正如之前向您介绍的,会议期间,您可以尽情享受在拉特兰的时光,不必顾虑费用,拉特兰城很荣幸能招待各国贵宾。 [Character(name="avg_npc_360_1#1$1",name2="avg_npc_177",focus=2)] [name="哥伦比亚富商"]各国贵宾......哎,我是不知道这么多异国人聚在这里,能有什么好谈的。 [name="哥伦比亚富商"]当然,教宗阁下有如此诚意,我自然很愿意领略一番贵地的人情风貌。 [Character(name="avg_npc_360_1#1$1")] [name="开朗的万国信使"]那么,容我先失陪了。您请随意。 [Dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2.5)] [Character(name="avg_npc_177")] [delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)] [Character(fadetime=0.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_177")] [Background(image="26_g10_laterano_roof",screenadapt="showall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Dialog] [delay(time=0.7)] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="middle", type="move", xpos=300, fadetime=2,block=false)] [Character(fadetime=0.5)] [delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_npc_177")] [name="哥伦比亚富商"]拉特兰城的建筑确实有意思......哥伦比亚也会用这种柱式,不过细节似乎有所不同......? [name="哥伦比亚富商"]嗯,来都来了...... [name="哥伦比亚富商"]嗯?那边在做些什么? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [Character(name="avg_npc_368_1#1$1")] [delay(time=0.51)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="活泼的拉特兰市民"]安装好了吗? [Character(name="avg_npc_366_1#1$1")] [name="沉稳的拉特兰市民"]我好了,你那边呢? [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]搞定。艾泽尔小哥,周边都疏散好了吗? [dialog] [character] [Character(name="avg_4036_forcer_1#1$1",fadetime=1)] [delay(time=2)] [name="艾泽尔"]可能受到直接影响的公民已经疏散完毕,次级影响范围内的公民也已经确认知晓。 [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]那我们可以开始了吗? [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]嗯......现在是1099年3月15日上午10时22分,接下来这次爆破行为,将在公证所候补执行者艾泽尔的见证下执行。 [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]好嘞。那么,三—— [Character] [name="哥伦比亚富商"](那三个萨科塔围在那根柱子旁做什么?) [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]二—— [dialog] [character] [Character(name="char_empty",name2="avg_npc_368_1#1$1")] [PlaySound(key="$d_gen_walk_n", volume=1)] [Character(name="avg_npc_177",name2="avg_npc_368_1#1$1",fadetime=1)] [delay(time=1)] [Character(name="avg_npc_177",name2="avg_npc_368_1#1$1",focus=1)] [name="哥伦比亚富商"]这里怎么除了你们三个之外,一个人都没有? [Character(name="avg_npc_177",name2="avg_npc_368_1#1$1",focus=2)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="活泼的拉特兰市民"]一,引爆!——喂,哪儿来的人?! [Character(name="avg_4036_forcer_1#2$1")] [name="艾泽尔"]?! [Dialog] [Character] [stopmusic(fadetime=2)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=0.51)] [CameraShake(duration=2, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall")] [Delay(time=1)] [Character(name="avg_npc_177")] [name="哥伦比亚富商"]怎么了,怎么爆炸了!......什么东西倒下来了?! [name="哥伦比亚富商"]救命,救命啊!噫——! [Character(name="avg_4036_forcer_1#2$1")] [name="艾泽尔"]! [character] [dialog] [PlaySound(key="$p_skill_blacktimewand_shot", volume=0.9)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [Character(name="avg_4036_forcer_1#3$1")] [name="艾泽尔"]要救人......嗯?倒塌的速度,变慢了...... [Character(name="char_empty",name2="avg_npc_177")] [name="哥伦比亚富商"]救—— [Character(name="char_empty",name2="avg_npc_177")] [characteraction(name="left", type="move", xpos=-400, power=0, times=1, fadetime=0, block=true)] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=400, power=0, times=1, fadetime=1, block=true)] [Character(name="avg_300_phenxi_1#7$1",name2="avg_npc_177",focus=1,fadetime=0.51)] [name="???"]闭嘴。 [Dialog] [characteraction(name="left", type="jump", xpos=100, power=0, times=1, fadetime=0.1, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$fightgeneral",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [characteraction(name="left", type="jump", xpos=-100, power=5, times=1, fadetime=1,block=true)] [characteraction(name="right", type="move", xpos=300, power=0, times=1, fadetime=1, block=true)] [Character(fadetime=0.5)] [dialog] [Delay(time=1)] [name="哥伦比亚富商"]噫—— [dialog] [Character] [CameraShake(duration=2, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.4, r=1, g=1, b=1, fadetime=1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=2)] [Character(name="avg_300_phenxi_1#6$1",name2="avg_npc_177",focus=2)] [name="哥伦比亚富商"]呼......呼...... [name="哥伦比亚富商"]这、这太可怕了,拉特兰是怎么回事!......这位黎博利,感谢你的搭救。 [name="哥伦比亚富商"]你叫什么名字?请到哥伦比亚临时会馆找我,我会答谢你的。 [character] [dialog] [playsound(key="$d_gen_walk_n")] [Character(name="avg_213_mostma_1#5$2",fadetime=1,block=true)] [delay(time=1)] [name="莫斯提马"]她叫微光守夜人。 [Character(name="avg_300_phenxi_1#6$1")] [name="微光守夜人"]...... [Character(name="avg_npc_177")] [name="哥伦比亚富商"]微光守夜人......?拉特兰人的名字真奇怪...... [Character(name="avg_300_phenxi_1#7$1")] [name="微光守夜人"]我不叫这个名字。 [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]你好......你们没事吧! [Character(name="avg_npc_366_1#1$1")] [name="沉稳的拉特兰市民"]谢谢两位,不然就出大事了。 [Character(name="avg_4036_forcer_1#8$1")] [name="艾泽尔"]感谢你们出手相助。 [Character(name="avg_300_phenxi_1#9$1")] [name="不叫微光守夜人的黎博利"]客气。 [Character(name="avg_npc_177")] [name="哥伦比亚富商"]不过,这到底是怎么回事?光天化日,大街上怎么会爆炸?难道拉特兰混进了犯罪分子? [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]呃...... [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Delay(time=0.51)] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [CameraEffect(effect="Grayscale", amount=0.5, keep=true)] [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [playMusic(intro="$farce_intro", key="$farce_loop", volume=0.6)] [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=1)] [name="活泼的拉特兰市民"]我在思考一件事情。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="沉稳的拉特兰市民"]说说看。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=1)] [name="活泼的拉特兰市民"]你不觉得这根柱子的位置很完美吗? [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="沉稳的拉特兰市民"]我同意,拉特兰的建筑美学在它身上体现得淋漓尽致。所以呢? [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=1)] [name="活泼的拉特兰市民"]所以......我忍不住想看一看,把它炸掉会是什么效果。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="沉稳的拉特兰市民"]啊—— [name="沉稳?的拉特兰市民"]不得不承认,是个好主意。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=1)] [name="活泼的拉特兰市民"]不过,那个会议是不是快开始了?听说会有很多外宾。教宗阁下是不是说,让大家这段时间收敛一点。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="沉稳?的拉特兰市民"]不错。 [name="沉稳??的拉特兰市民"]不过,教宗阁下说的是“收敛一点”,没有说“不能做”。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=1)] [name="活泼的拉特兰市民"]我理解教宗阁下希望给外宾们留下好印象。不过,我亲爱的朋友,你是否同意我的一点浅见——“好的印象”首先应当符合实际。 [Character(name="avg_npc_368_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="不太沉稳的拉特兰市民"]我的朋友,我认为你说得很对。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]所以,我们就向公证所报备了一下,请这位执行者小哥来见证了一下,把周围民众疏散了一下...... [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]然后将这根美丽的柱子,恰如其分地爆破了一下...... [Character(name="avg_npc_366_1#1$1")] [name="沉稳的拉特兰市民"]只是,没想到您正好走了过来。 [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]抱歉,尊敬的先生,我们无意伤害您。 [Character(name="avg_npc_177")] [name="哥伦比亚富商"]你们......在移动城市的大街上搞爆炸?还向政府报备......在公务员的见证下?!拉特兰人......原来这么......洒脱不羁吗? [Character(name="avg_300_phenxi_1#1$1")] [name="不叫微光守夜人的黎博利"]拉特兰人当然遵守戒律和规则。 [name="不叫微光守夜人的黎博利"]但在戒律允许的范围内,拉特兰人有想做的事,就会去做。而拉特兰城会尊重和保障每一位拉特兰公民的权益。 [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]别担心,先生。只是爆炸而已,这很平常。 [Character(name="avg_npc_177")] [name="哥伦比亚富商"]要是有人受伤怎么办......? [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]我们懂得分寸......当然,我为这次意外向您致歉。 [Character(name="avg_npc_366_1#1$1")] [name="沉稳的拉特兰市民"]真抱歉,先生。 [Character(name="avg_npc_368_1#1$1")] [name="活泼的拉特兰市民"]也许现在您还不太理解。相信我,在这里生活一段时间,您会爱上这座城市的。 [Character(name="avg_npc_177")] [name="哥伦比亚富商"]呃......我可能还是不必理解了。 [Character(name="avg_213_mostma_1#12$2")] [name="莫斯提马"]这就是拉特兰人。 [Character(name="avg_213_mostma_1#5$2")] [name="莫斯提马"]欢迎来到拉特兰,先生。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character] [dialog] [PlaySound(key="$p_skill_blacktimewand_shot", volume=0.3)] [delay(time=1)] [PlaySound(key="$d_avg_rockfall",volume=0.3)] [Delay(time=2)] [Character(name="avg_npc_355_1#1$1",fadetime=1,blockl=true)] [delay(time=2)] [name="???"]啧啧,不愧是莫斯提马,她的能力究竟是让时间流逝变慢,还是让人产生变慢的错觉? [name="???"]看几次都觉得不可思议。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="寡言的万国信使"]奥伦,那边怎么了? [Character(name="avg_npc_355_1#4$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]没什么,亲切的家乡日常而已。 [name="奥伦"]不过,看到了意料之外的好戏。 [Character(name="avg_npc_355_1#4$1",name2="avg_npc_360_1#1$1",focus=2)] [name="寡言的万国信使"]其他人在等我们。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]我知道,走吧。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [delay(time=0.51)] [playsound(key="$d_gen_walk_n")] [Background] [Image(image="26_i02", fadetime=2,xScale=1, yScale=1,x=0, y=30)] [ImageTween(xScaleTo=0.8, yScaleTo=0.8, duration=60,xTo=0, yTo=0,block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] 万国信使。 本代教宗主持建立的特殊信使队伍。 此前,由于拉特兰在核心圈国家间的超然地位与恒久中立立场。 在外交实践中,拉特兰官方人员受托传递特殊事件重要信息的事例时有发生。 万国信使制度建立之后,本代教宗将前述职能常态化、机制化。万国信使成为奔走于国家间的一支特殊力量。 万国信使队伍的宗旨在于,在坚守拉特兰绝对中立立场的基础之上,促进重要信息的国家间流通。 1098年,经由万国信使,教宗向泰拉诸国发出邀请: 于拉特兰召集会议,邀请诸国遣使商讨集体安全事宜。 1099年,万国信使制度诞生三十周年。 同年三月,散落于泰拉大地各处的万国信使偕同多国使节,前往拉特兰。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Image] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_4036_forcer_1#7$1")] [name="艾泽尔"]刚才那两个人,一个气质上很像戍卫队的人,另一个......难道是万国信使? [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]奇妙的组合。 [Character(name="avg_npc_368_1#1$1",name2="avg_4036_forcer_1#1$1",focus=1)] [name="活泼的拉特兰市民"]艾泽尔小哥,见证工作已经完成了,你还留在这里吗? [Character(name="avg_4036_forcer_1#1$1",name2="avg_npc_366_1#1$1",focus=2)] [name="沉稳的拉特兰市民"]请放心,我们会按照之前的申请文书,把这根柱子还原,重新竖立起来。 [Character(name="avg_4036_forcer_1#8$1")] [name="艾泽尔"]好的,那就辛苦你们。我还有任务,得先走了。 [Dialog] [stopmusic(fadetime=3)] [playsound(key="$d_gen_transmissionget")] [Delay(time=0.51)] [Character(name="avg_4036_forcer_1#3$1")] [name="艾泽尔"]咦,确认遗嘱登记情况的对象......去世了? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="26_g8_laterano_dwelling",screenadapt="showall")] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="char_279_excu_4")] [name="费德里科"]...... [Dialog] [Character] 典型的独身女人居所,没有第二个人生活的痕迹。 卧室之中,女人遗容安详。没有中毒迹象,没有暴力迹象。 [Dialog] [playsound(key="$d_gen_transmissionget")] [Delay(time=0.51)] [Character(name="char_279_excu_4")] [name="费德里科"]是我,费德里科。 [name="费德里科"]司提望区瑟法斯街7-265号发现一具女性公民遗体。 [name="费德里科"]初步判断死因为自然死亡,请通知辖区安魂教堂前来收容遗体。 [name="费德里科"]初步搜索未发现遗嘱。请发起新任务:确认死者身份,根据遗嘱预登记信息寻查遗嘱。 [name="费德里科"]报告完毕。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="bg_black",screenadapt="showall")] [Character(name="avg_npc_352_1#7$1")] [musicvolume(volume=0,fadetime=60)] [Delay(time=0.51)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [name="塞茜莉亚"]妈妈...... [Dialog] [Character] 别出门。 不要被其他人发现。 绝对不能靠近穿着制服的人。 妈妈是这样说的。 穿制服的人走了吗?还没有走吗? 没关系,就像平时那样,有人来做客,塞茜莉亚就去自己的小沙发上睡午觉。睡醒了就可以继续陪妈妈了。 不要慌......塞茜莉亚。为什么心慌? 为什么睡不着? 没关系、没关系......只要等奇怪的人离开。 回到妈妈身边就好了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=3)] [Character] [Background(image="26_g2_laterano_cathedralhall",screenadapt="showall")] [Delay(time=1)] [playsound(key="$d_avg_crwddiscuss_inside",channel="bgs",loop=true, volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=2)] [playMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.4)] [delay(time=1)] [Character(name="avg_npc_073",name2="avg_npc_165",fadetime=1,block=true)] [delay(time=3)] [character] [Character(name="avg_npc_217",name2="avg_npc_222",fadetime=1,block=true)] [delay(time=3)] [character] [Character(name="avg_npc_263_1#1$1",name2="avg_npc_262_1#2$1",fadetime=1,block=true)] [delay(time=3)] [StopSound(channel="bgs", fadetime=2)] [character] [playsound(key="$d_gen_walk_n")] [Character(name="avg_npc_355_1#1$1",fadetime=1,block=true)] [delay(time=1)] [name="奥伦"]萨尔贡的情况看来不错?我看他们派来的使者不少啊。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]别提了,帕夏们是很积极,只可惜每个帕夏的想法都不一样。 [name="无奈的万国信使"]他们派来的使者彼此没有打起来我已经谢天谢地了。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]卡西米尔呢,他们的阵仗可不小。 [Character(name="avg_npc_360_1#1$1",name2="avg_npc_355_1#1$1",focus=1)] [name="冷静的万国信使"]监正会回绝了我们的提议,商业联合会倒是很有兴趣。 [name="冷静的万国信使"]甚至有一位代表主动找到了我。 [name="冷静的万国信使"]他和我聊了很多......这个人对于国际形势的了解,不亚于万国信使。 [name="冷静的万国信使"]如果不是他太忙,也许会亲自来这一趟。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]别光说我们,你呢,奥伦。 [Character(name="avg_npc_355_1#10$1")] [name="奥伦"]维多利亚如今的局势相当复杂,你们应该也有所耳闻。 [name="奥伦"]虽然我与高多汀公爵关系还不错,但他......与其说不想,不如说不能够派人前来。 [name="奥伦"]牵一发而动全身,大致如此。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]大炎也没有派人来,不过,送来了许多礼物“表达对教宗阁下的感谢”......非常大炎风格的做法。 [Character(name="avg_npc_360_1#1$1",name2="avg_npc_355_1#1$1",focus=1)] [name="冷静的万国信使"]这两年崭露头角的谢拉格倒是派了使者......其他各国的使者也已经到了。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]其实,我没想到我们能做到这种程度。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]怕了? [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]有一点。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]我记得,你做万国信使是不是还没几年。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]不到四年吧。 [Character(name="avg_npc_355_1#1$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]而万国信使的活动已经持续三十年了。 [name="奥伦"]能有今天的成果——各位,就我们的努力而言,这是理所当然。 [name="奥伦"]何况,现在还远没有达到我们的期待——我们想要的,不应该是一场更加名副其实的“万国峰会”吗? [name="奥伦"]并非使者,出现在拉特兰大教堂会议厅的,应当是那些真正有能力做出改变的人。 [Character(name="avg_npc_355_1#4$1",name2="avg_npc_360_1#1$1",focus=1)] [name="奥伦"]等到那样的大人物出现时再紧张吧。 [Character(name="avg_npc_355_1#4$1",name2="avg_npc_360_1#1$1",focus=2)] [name="无奈的万国信使"]被你这么一说,我都不知道该不该期待那一天的到来了...... [dialog] [Character] [Delay(time=0.51)] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_361_1#6$1",fadetime=1.5)] [delay(time=2)] [name="薇尔丽芙"]奥伦,你又在倚老卖老吓唬后辈了。 [Character(name="avg_npc_361_1#6$1",name2="avg_npc_355_1#4$1",focus=2)] [name="奥伦"]冤枉啊。 [Character(name="avg_npc_361_1#5$1",name2="avg_npc_355_1#4$1",focus=1)] [name="薇尔丽芙"]就算你描述的那一天真的到来,也没有什么好紧张的。 [name="薇尔丽芙"]我们有这样的资格,不是吗? [Character(name="avg_npc_361_1#5$1",name2="avg_npc_355_1#1$1",focus=2)] [name="奥伦"]或许吧。 [Character(name="avg_npc_361_1#1$1")] [name="薇尔丽芙"]那么,负责各个区域的万国信使都到齐了吗? [Character(name="avg_npc_360_1#1$1")] [name="无奈的万国信使"]就差莫斯提马了。 [Character(name="avg_npc_355_1#1$1")] [name="奥伦"]莫斯提马?哦,我刚才看到她了。 [Character(name="avg_npc_361_1#7$1",name2="avg_npc_355_1#1$1",focus=1)] [name="薇尔丽芙"]她在干什么? [Character(name="avg_npc_361_1#7$1",name2="avg_npc_355_1#4$1",focus=2)] [name="奥伦"]她正在享受家乡的气息。 [Character(name="avg_npc_361_1#1$1")] [name="薇尔丽芙"]不用管她,本来也没有期待她会来。 [name="薇尔丽芙"]和以前一样,把她向阁下的汇报排到最后就行。 [dialog] [Character] [Delay(time=1)] [character(name="avg_npc_358_1#1$1",fadetime=1.5)] [Delay(time=2)] [stopmusic(fadetime=3)] [name="教宗骑士"]教宗阁下到。 [Dialog] [Character] 霎时间,大厅静谧无声。 所有万国信使的视线汇聚于一处。 全拉特兰人的导师、引路人、精神领袖—— [dialog] [Character] [playsound(key="$d_gen_walk_n")] [Character(name="avg_npc_356_1#10$1",fadetime=2)] [Delay(time=3)] [name="教宗"]早上好,孩子们,早饭吃过了吗? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=4, block=true)] [stopmusic(fadetime=3)] [Character] [Background(image="26_g8_laterano_dwelling",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$drift_intro", key="$drift_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=2)] [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1",focus=1)] [name="虔诚的修士"]如何? [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1",focus=2)] [name="冷静的修士"]没有外力痕迹,应该是由于她身患的疾病。 [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1",focus=1)] [name="虔诚的修士"]可怜的人,愿彼方没有病痛。 [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1",focus=2)] [name="冷静的修士"]归于黯淡的萨科塔,你的遗体将被带往安魂教堂,你将安息。 [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1",focus=1)] [name="虔诚的修士"]这个挂在卧室的墙上,带上吧,等下交给公证所的人。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [character(name="avg_npc_352_1#9$1",fadetime=1.5)] [delay(time=2)] [name="塞茜莉亚"]他们为什么带走妈妈......? [character(name="avg_npc_352_1#7$1")] [name="塞茜莉亚"]我......该怎么做...... [Dialog] [Character] 塞茜莉亚将视线投向大门。 不能出门、不能被发现......不然塞茜莉亚会有危险。 妈妈是这样说的。 ......可是妈妈被人带走了,妈妈会不会有危险? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=3)] [Character] [Background(image="26_g1_laterano_cathedralfront",screenadapt="showall")] [Delay(time=1)] [playMusic(intro="$path_intro", key="$path_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#1$2",focus=2)] [name="莫斯提马"]菲亚梅塔...... [Character(name="avg_300_phenxi_1#3$1",name2="avg_213_mostma_1#1$2",focus=1)] [name="菲亚梅塔"]你怎么突然愿意叫我名字了? [Character(name="avg_300_phenxi_1#3$1",name2="avg_213_mostma_1#12$2",focus=2)] [name="莫斯提马"]哎,你不喜欢吗,还是“微光守夜人”比较好?或者想要新的? [Character(name="avg_300_phenxi_1#6$1",name2="avg_213_mostma_1#12$2",focus=1)] [name="菲亚梅塔"]叫我菲亚梅塔,谢谢。所以呢,你想说什么? [Character(name="avg_300_phenxi_1#6$1",name2="avg_213_mostma_1#9$2",focus=2)] [name="莫斯提马"]你说,这会儿我的好同事们应该正在大教堂里念叨我吧。 [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#9$2",focus=1)] [name="菲亚梅塔"]既然你知道,就该去露个脸。 [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#1$2",focus=2)] [name="莫斯提马"]算了,我永远也习惯不来大教堂的氛围。 [name="莫斯提马"]况且,我出现在那里未免让他们不自在。谁喜欢看一个会走动的警告牌? [Character(name="avg_300_phenxi_1#3$1",name2="avg_213_mostma_1#1$2",focus=1)] [name="菲亚梅塔"]你还在乎其他人自不自在? [Character(name="avg_300_phenxi_1#3$1",name2="avg_213_mostma_1#2$2",focus=2)] [name="莫斯提马"]我也没有无聊到自讨没趣吧。 [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#2$2",focus=1)] [name="菲亚梅塔"]我看未必。不过,你比我想象的要更享受回到拉特兰。 [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#1$2",focus=2)] [name="莫斯提马"]是吗? [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#1$2",focus=1)] [name="菲亚梅塔"]“欢迎来到拉特兰。” [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#5$2",focus=2)] [name="莫斯提马"]啊,可能是久违的返乡,让我的心灵也有些雀跃。 [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#5$2",focus=1)] [name="菲亚梅塔"]得了吧。 [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#7$2",focus=2)] [name="莫斯提马"]哈哈,好了,走吧。 [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#7$2",focus=1)] [name="菲亚梅塔"]去哪里? [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#1$2",focus=2)] [name="莫斯提马"]当然是去见她。 [Dialog] [playsound(key="$d_gen_walk_n")] [Character(name="avg_300_phenxi_1#1$1",name2="avg_213_mostma_1#1$2")] [characteraction(name="right", type="move", xpos=70, power=0, times=1, fadetime=2, block=true)] [Delay(time=2)] [Character(name="avg_213_mostma_1#9$2")] [name="莫斯提马"]......啊,她是不是已经转院了? [Character(name="avg_300_phenxi_1#4$1",name2="avg_213_mostma_1#9$2",focus=1)] [name="菲亚梅塔"]......你上次回来都是多久之前的事了。 [Character(name="avg_300_phenxi_1#9$1",name2="avg_213_mostma_1#9$2",focus=1)] [name="菲亚梅塔"]跟我走吧。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Background(image="26_g11_laterano_alley",screenadapt="showall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_4036_forcer_1#7$1")] [name="艾泽尔"]之前没怎么来过这个区,这里离城郊好像不远了......快到了吧?瑟法斯街7-265号...... [name="艾泽尔"]停在那一家门口的......是安魂教堂的仪柩车? [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]您好......修士! [character(name="avg_4036_forcer_1#1$1",name2="avg_npc_370_1#1$1",focus=2)] [name="冷静的修士"]别着急,年轻的执行者。 [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]两位已经完成检查了吗? [character(name="avg_npc_369_1#1$1",name2="avg_4036_forcer_1#1$1",focus=1)] [name="虔诚的修士"]不错,是一位因疾病辞世的萨科塔。 [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]我可以确认一下遗体吗? [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]......验证完毕,死者就是户主费莉亚·拉珀尔塔。 [name="艾泽尔"]两位修士,我收到的任务说明提到没有在死者附近发现遗嘱,请问两位检查时是否发现了类似遗嘱的事物呢? [character(name="avg_4036_forcer_1#1$1",name2="avg_npc_370_1#1$1",focus=2)] [name="冷静的修士"]未曾发现。不过这个要交给你......公证所要回收,对吧? [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]这是......这位女士的守护铳吗?明白了,我会带回公证所。谢谢两位。 [character(name="avg_npc_369_1#1$1",name2="avg_4036_forcer_1#1$1",focus=1)] [name="虔诚的修士"]如果您已经完成了身份确认和守护铳回收,请容我们送这位女士前往安魂教堂。 [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]......啊,好的。谢谢您,修士。 [Dialog] [character(name="avg_npc_369_1#1$1",name2="avg_npc_370_1#1$1")] [delay(time=0.51)] [playsound(key="$d_gen_walk_n")] [character(fadetime=2,block=true)] [Delay(time=2)] [Character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]确认了死者身份,要从公证所系统查遗嘱的预登记信息的话......我记得可以用终端远程查询...... [name="艾泽尔"]......户籍地址......户主...... [Character(name="avg_4036_forcer_1#3$1")] [name="艾泽尔"]......咦,没有遗嘱预登记? [name="艾泽尔"]这个诊断记录是...... [Character(name="avg_4036_forcer_1#5$1")] [name="艾泽尔"]哎,这样的病,放弃住院治疗也可以理解......不过为什么连遗嘱都不愿意留呢...... [Dialog] [Character] [character(name="avg_4036_forcer_1#1$1",name2="char_empty")] [delay(time=0.51)] [character(name="avg_4036_forcer_1#1$1",name2="avg_npc_352_1#1$1",fadetime=1)] [delay(time=1.5)] [characteraction(name="right", type="move", xpos=75, fadetime=1,block=false)] [delay(time=1)] [characteraction(name="right", type="move", xpos=75, fadetime=1,block=false)] [delay(time=1)] [character] [character(name="avg_4036_forcer_1#3$1")] [name="艾泽尔"]嗯......?是邻居的孩子吗,为什么躲着我啊...... [Dialog] [Character] [character(name="avg_npc_352_1#1$1")] [Delay(time=0.51)] [playsound(key="$rungeneral",channel="run")] [characteraction(name="middle", type="move", xpos=250, fadetime=0.9,block=false)] [delay(time=1)] [stopsound(channel="run")] [CameraShake(duration=0.9, ystrength=20, vibrato=30, randomness=50, fadeout=true, block=false)] [playsound(key="$bodyfalldown1")] [character(fadetime=0.51)] [delay(time=1)] [character(name="avg_4036_forcer_1#3$1")] [name="艾泽尔"]小心! [Dialog] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="middle", type="move", xpos=300, fadetime=1,block=false)] [Character(fadetime=0.5)] [delay(time=3)] [character(name="avg_4036_forcer_1#9$1")] [name="艾泽尔"]什么,不会吧,摔晕过去了?好像只是绊倒了,怎么至于...... [Dialog] [Character] [Delay(time=0.51)] [character(name="avg_npc_365_1#1$1",name2="avg_npc_366_1#1$1",fadetime=0.7)] [Delay(time=2)] [Character] [character(name="avg_npc_367_1#1$1",name2="avg_npc_368_1#1$1",fadetime=0.7)] [Delay(time=2)] [Character] [character(name="avg_4036_forcer_1#1$1")] [name="艾泽尔"]有谁认识这孩子的父母吗!是住在附近的孩子吗? [character(name="avg_npc_368_1#1$1")] [name="关切的拉特兰市民"]我没见过这孩子啊。她是晕过去了吗......不会摔倒时撞到头了吧? [character(name="avg_npc_366_1#1$1")] [name="冷静的拉特兰市民"]我也没有见过,也许是新搬来的?可以问问社区办事处的人。 [character(name="avg_npc_367_1#1$1")] [name="热心的拉特兰市民"]还找什么办事处!如果真摔到脑袋了,得赶紧去医院啊! [name="热心的拉特兰市民"]执行者小哥,你赶紧带小姑娘去医院吧。我们就住在这附近,要是她父母找过来,我让他们直接去医院找你们。 [character(name="avg_4036_forcer_1#8$1")] [name="艾泽尔"]好,麻烦你们了! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=3)] [Character] [Background(image="26_g10_laterano_roof",screenadapt="showall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [playsound(key="$d_gen_transmissionget")] [delay(time=1)] [character(name="avg_npc_365_1#1$1")] [name="拉特兰市民?"]啧......没想到塞茜莉亚会走出家门,偏偏撞上了公证所的人...... [playsound(key="$d_gen_transmissionget")] [name="拉特兰市民?"]帕蒂亚,怎么办? [character] [name="帕蒂亚"]能怎么办?跟上去,确认塞茜莉亚的安全......然后把她从公证所手里带走! [Dialog] [stopmusic(fadetime=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [Dialog] [Character] [Image]